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Autodesk MAYA 2014 Download For Windows

Autodesk MAYA 2014 three-D animation, modeling, simulation, rendering, and compositing software gives a comprehensive innovative function set on a pretty extensible production platform. Maya provides excessive-cease individual and effects toolsets along side expanded productiveness for modeling, texturing, and shader creation tasks.


Features of Maya 2014:

    • Maya nHair
      • Create highly realistic hair and other curve-based dynamics. Render complex simulations with multiple dynamic entities all working together. Use a common system of fields, forces, and constraints for all Nucleus modules.
    • Maya nParticles
      • Simulate a wide range of complex 3D dynamic effects. Create and render smoke, spray, dust, and pouring and sloshing liquids. Self-collisions enable nParticles to accumulate within volumes. Map shading attributes, such as radius, color, opacity, and incandescence over time (or over age, radius, speed).
    • Maya nCloth
      • Convert polygon mesh models into nCloth objects. Paint cloth attributes such as bend, stretch, shear, and dent. Make 3D objects stiff, viscous, or flowing. Attach buttons, tear cloth, and control movement with topology-independent constraints. Simulate cloth-on-cloth, such as a shirt over pants. Achieve highly realistic results without self-interpenetration errors, and blend multiple cached simulations to achieve complex effects. Bidirectionally interact with Maya nParticles and Maya nHair.
      • Simulate and render highly realistic atmospheric, explosive, viscous liquid, and open water effects. Select from presets for clouds, smoke, snow, steam, fog, and nuclear explosions. Create distinctive animated textures with 2D fluids. Maya Fluid Effects integrate with other Maya features. For example, you can create a fluid that acts as a force on particles created with Maya nParticles.
    • Rigid and soft-body dynamics
      • Create convincing simulations of multiple rigid and flexible objects. Connect rigid-body objects with Nail, Hinge, Barrier, Pin, and Spring constraints. Create secondary motion effects with paintable goal-weights using soft-body objects. Simulate the motion of natural forces with dynamic fields.
    • Maya Fur
      • Create realistic fur, short hair, wool, and grass. Choose from multiple fur type presets and multiple fur types per surface. Clumping controls enable natural looks such as wet, matted, or dirty fur. Use the attractor system for keyframed or dynamic fur motion.
  • 3D animation
    • Geodesic Voxel Binding New
      • Produce high-quality, production-ready bound characters in less time with an innovative new skinning method that binds complex geometry to skeletons. Handle non-watertight geometry and meshes with non-manifold or overlapping components. The resulting weights are compatible with existing skinning methods in Maya and suitable for use in game engines.
    • General animation tools
      • Nondestructive animation layering system works with attributes. The Set Driven Key tool enables you to keyframe complex relationships between animated parameters. Graph and Dopesheet Editors control how animated attributes change over time. You can fine-tune animation in the viewport with editable motion trails. Block out and mark up animation directly in the 3D scene with the Grease Pencil.
    • Character creation
      • Human IK solver and built-in Spline IK, Spring IK, and single chain and lightweight 2-bone solvers enable you to rig and animate believable characters. Articulate natural-looking bipeds and quadrupeds. Nondestructive live retargeting workflow works with motion capture and other animation data. Maya Muscle has advanced deformation tools for realistic or highly stylized muscle and skin motion. Manipulate joints on a bound skeleton with a nondestructive workflow.
    • Reusable animation
      • Save time by reusing, recycling, and adapting existing characters and animation. Transfer skinning information between models with the Substitute Geometry tool. Or transfer animation between characters via the ATOM (Animation Transfer Object Model) offline file format. Nondestructively edit poses and animation clips with the Trax Nonlinear Animation Editor.
    • Camera Sequencer
      • Accelerate previsualization and virtual moviemaking production. Lay out multiple camera shots in a single animation sequence. Start laying out shots in Maya, or import an EDL in FCP or AAF formats from editorial with associated movie, audio, and time code information. Reorder clips, edit In and Out points, and change camera assignments with the Sequencer Playlist. Use Playblast to review the sequence before optionally re-exporting an EDL to editorial for refinement.
  • 3D modeling
    • Streamlined retopology toolset New
      • More easily optimize meshes for cleaner deformations and better performance. The Quad Draw tool integrates a Relax and Tweak feature with Soft Selection and an interactive Edge Extend tool.
    • Polygon modeling New
      • Enjoy more reliable polygon modeling. An efficient library enables faster, more consistent Boolean operations on polygon geometry. Produce better bevels with an extended Bevel tool. A more deeply integrated Modeling Toolkit streamlines polygon modeling workflows.
    • OpenSubdiv support New
      • This feature is open-sourced by Pixar and incorporates technology from Microsoft Research. Use both parallel CPU and GPU architectures for faster draw performance when deforming. Interactively view displacement maps without the need to render. Closely match subdivision surfaces generated in Pixar’s RenderMan renderer.
Download Autodesk MAYA 2014 Mirrors:
Operating Systems: Windows 8 , Windows 8.1, Windows 7, Windows Vista, Windows xp
Version: 2014  (released: July 7th, 2014)
Size : 2.03 GB
Developer: Autodesk
Homepage: Visit Homepage

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